I do not think that there can ever be enough books about anything and I say that knowing that some of them are going to be about Pilates.The more knowledge the better seems like a solid rule of thumb, even though I have watched enough science fiction films to accept that humanity’s unchecked pursuit of learning will end with robots taking over the world.-Sarah Vowell

Friday, October 25, 2019

Locke and Key Vol 2: Head Games by Joe Hill (Writer), Gabriel Rodriguez (Artist), Jay Folos (Colorist), Robbie Robbins (Letterer)


The Locke family, which includes the mother, Nina, and her three kids Tyler, Kinsey, and Bode and Nina's dead husband's brother Duncan move across the country when two teens, Sam Lesser and Al Grubb shoot and kill Rendell Locke, the husband, and father because he wouldn't give them something they wanted.  He had always told them to go and live in the Keyhouse in Massachusetts with Duncan if anything ever happened so they packed up and did.  The Keyhouse is Duncan and Rendell's childhood home and a place of great mystery. In this previous comic it tells the story of the day the horrible tragedy happened in flashbacks as it moves the current story in Lovecraft, Massachusettes forward.  Ty is trying to work himself to death in order to not think about what happened and Kinsey has changed her free-spirited appearance to something staider in order for no one to notice her.  Bode has discovered the magic of the place by placing a certain key into a certain door so that when he walks through it he can "die" and become a ghost and travel all over the house and watch people without them knowing it.  He also discovers the mysterious lady in the well who seems to know a lot and might have an agenda of her own.

In this comic, Zach a new kid at school makes friends with Ty, but one of the teachers recognizes him as the kid who went missing years ago named Luke.  Zach is staying with his "Aunt" Emily who has a mentally challenged kid.  Her mind is being controlled by Zach through the use of one of those keys.  Duncan knows who Zach really is and knows he must warn Ty, but Zach gets to him first with a key that Bode has discovered that allows you to take out or put in anything into your brain.  Ty uses it to put inside his school books and Kinsey uses it to put all her fears and tears into a glass jar.  i
It is also keeping her from being warned off of Zach.  Zach uses it to sneak off to where Duncan is teaching an art class in another city to take out his memories of Luke.

Zach also kills off the teacher who remembers him making it look like a suicide.  I don't know what Zach/Luke's endgame is but he's taking care to make sure no one remembers him. He's a pretty scary character.  And the three children trust him.  But not everyone does.  How many keys are there and what do they all do?  Will Zach get them all and use them for nefarious purposes?  This is a great comic that intrigues as well as thrills.  I can't wait to find out what happens next.  I give this a four out of five stars.

Listed On Amazon:https://www.amazon.com/Locke-Key-Vol-Head-Games/dp/1600104835/ref=sr_1_1_sspa?crid=2IEB0YC4CQYCN&keywords=locke+and+key+volume+2&qid=1572006346&sprefix=locke+and+key%2Caps%2C182&sr=8-1-spons&psc=1&spLa=ZW5jcnlwdGVkUXVhbGlmaWVyPUExMDFBSzY5MDhMVDY4JmVuY3J5cHRlZElkPUEwODk3Njc2MzM3NFdMTUY4TFVFNyZlbmNyeXB0ZWRBZElkPUEwMTIxMjE2MU42QjBTVlpaUkZUVyZ3aWRnZXROYW1lPXNwX2F0ZiZhY3Rpb249Y2xpY2tSZWRpcmVjdCZkb05vdExvZ0NsaWNrPXRydWU=

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